6.11.2010

Random Pain in My Ass Posterous Poster via VideoLAN Wiki

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Here is a list of the accepted projects for Google Summer of Code 2O10.

Contents

List of current VLC projects

Shader support for video post-processing

A lot of video post-processing such as RGB-YUV conversion can be accelerated by using the GPU. This can either be achieved through a fragment shader, where it is the last step before a pixel is displayed on the screen, or it can be done with DirectCompute/CUDA/OpenCL. The method will vary depending on the task and intent. I will implement support for shaders by using the DirectX and OpenGL API and write a few shaders such as RGB-YUV conversion.

Port VLC Player to Symbian Platform

To port VLC Player to Symbian S60 Platform.

ASF demuxer

I was selected to do a project related to ASF and Matroska demuxers, but since there's some overlap related to Matroska, my main goal now is to improve the ASF demuxer as much as I can and then find another similar project to work on the rest of the time.

Implementing BD-J support in libbluray and VLC

This project will focus primarily on getting BD-J (Blu-ray Disc Java) support into libbluray. BD-J support is important because many of the advanced features and extra content in Blu-ray movies uses BD-J. Currently people with Blu-ray drives are tied to Windows if they want to access this content, they are forced to use proprietary Blu-ray software which does not run on Linux or various other operating systems. This project will also integrate the BD-J support into VLC.

Interface for mobile phones (WinCE and others)

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